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My Fantasy MMORPG

A community of people who want to create a great fantasy online role playing game.
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    Playable races

    Chisami
    Chisami
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    Sticky Playable races

    Post by Chisami May 9th 2009, 3:50 pm

    Humans Recommened Class Archer Knight Monk Scholar| Unable to become Druid Shaman Wizard

    Catfolk (The catfolk are a race of humanoid felines) Recommened Class Druid Theif Archer| Unable to become Knight

    Kenku (A kenku is a bird-like, flightless, humanoid creature) Scholar. Druid, Shaman| Unable to become
    Knight

    Mul (mixed-breed offspring of humans and dwarves) Recommened Class: Knight Monk Archer| Unable to become Shaman Wizard

    Elfs, Recommened Class: Druid Theif Scholar| Unable to become Knight

    Drakonids (Dragon like humanoids) Recommened Class: Shaman, Knight| Unable to become Theif Archer

    Revenants (Elmental beings that take elf like form) Recommened Class, Wizard, Shaman| Unable to become Knight theif archer, Druid

    Centaur (Humanoid/horse) Recommened Class: Scholar, Knight| Unable to become Theif

    Dwarf (Never seen without there trademark beard) Recommened: Class Scholar Knight, Monk, | Unable to become Shaman, Druid

    Giants Recommened Class: Monk, scholar, wizard| Unable to become Theif

    Gnomes Recommened Class: Wizard Scholar| Unable to become Knight

    Orcs Recommened Class: Knight, Monk, Shaman | Unable to become Wizard

    Oni (Demons) Recommened Class: Wizard| Unable to become Shaman (due to elements denying of demons)


    If i'm forgetting something that you believe should be a PLAYABLE race then add your imput and i'll update the list as I see fit


    Last edited by Hunny on May 10th 2009, 7:55 pm; edited 5 times in total (Reason for editing : Class Depth added)
    Yggdrasil
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 7:28 pm

    some issues is have:

    Catfolk- increases risk of cyberers 10 fold

    Kenku- birdman a scholar? you are aware that among species advanced enough to have a brain birds have the lowest brain/body ratio

    mul- just a horribly oand unnessecary idea

    draknoids-would give me nightmares

    revenants- a good idea but not for playable charecters

    Giants and orcs- too similar one should be eliminated

    oni- should constitute the npc populace of demon island but should not be playable. there seems to be little logic behind many of these did you stop to think that maybe we can get by just playing as humans?
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 7:41 pm

    Yggdrasil wrote:some issues is have:

    Catfolk- increases risk of cyberers 10 fold

    Kenku- birdman a scholar? you are aware that among species advanced enough to have a brain birds have the lowest brain/body ratio

    mul- just a horribly oand unnessecary idea

    draknoids-would give me nightmares

    revenants- a good idea but not for playable charecters

    Giants and orcs- too similar one should be eliminated

    oni- should constitute the npc populace of demon island but should not be playable. there seems to be little logic behind many of these did you stop to think that maybe we can get by just playing as humans?
    Cat Folk - Cypers appear anywhere
    Giants/orcs are not the same whatsoever if only one must be kept it's orcs though
    Mul- ... Nothing needs to be said
    Kenku- My knowledge of this race is -very- limited

    Ajustments will be made
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 7:51 pm

    catfolk-was a joke
    orc- you are aware that the definition of orc directly compares them to giants
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 7:54 pm

    Evil or Very Mad Nerd rage engage Evil or Very Mad
    Orc : proud warrior race with a strong sense of honor Shamantic values
    Giant: Attributed to them are superhuman strength and physical proportions, a long lifespan, and thus a great deal of knowledge as well.
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 7:58 pm

    what are you using for refference? in traditional mythology the two were occaisionally used as symonyms
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 8:07 pm

    I'm basing this off stuff I remember from LoZ D&D RS Blue dragon, and WoW i'll do some backround checking on wiki/dictoary.com if it suits your fancy
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 8:08 pm

    i thought you took mythology
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 8:17 pm

    I did, greeks bore me you can't accpet knowledge from only one Sorce

    gi⋅ant: a person or thing of unusually great size, power, importance, etc.; major figure;
    http://dictionary.reference.com/browse/Giant
    orc: "ogre, devouring monster,"
    http://dictionary.reference.com/browse/orc
    Whil the Dictionary sort of gives justice to Giants it unfairly steriotypes orcs (yes i'm treating this as if these were real races in the world we live in) Now then a more fair assment of knowledge can be found
    http://en.wikipedia.org/wiki/Orc
    Gives both the good and the bad seeing as I wish this to be a playable race and since you wish to have demons as unplayble I say then we take the good asspects of these noble races
    http://en.wikipedia.org/wiki/Giant_(mythology)
    bounce Rant over bounce
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 8:21 pm

    you are aware that initially i was reffering to gameplay but when you brought backstory into the fight i couldn't resist
    Yggdrasil
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    Sticky Re: Playable races

    Post by Yggdrasil May 10th 2009, 8:24 pm

    Orcs-playable

    giants- enviromental hazards as i reffer to wandering enemies
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 8:28 pm

    Giants are now up for debate let the public choose cheers
    Kejin
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    Sticky Re: Playable races

    Post by Kejin May 10th 2009, 8:48 pm

    Wow, you guys put in a lot of effort here, I'm proud of you, I bumped up your reputation a lot. Those do seem like good ideas, now we just need to make the descriptions more detailed. If you want you can make stats, the begining stats must equal up to 25, no more, no less. I think at this point I'm going to definitly have players *START* as their class and still have class advancements. For a "demonoid" we can have dark knight only (as opposed to Holy Knight; blood and dragon knight still options). Also look up the races from elder scrolls (it was for xbox). They had some f**** up races there that we can use. Please keep updateing. sunny
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 10th 2009, 9:19 pm

    Uhh sure i'll look into that before i hit the hay
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 11th 2009, 7:18 am

    Kejin wrote:Also look up the races from elder scrolls (it was for xbox). They had some f**** up races there that we can use. Please keep updateing. sunny

    Ok so... no... elder scroll ... no ._.
    Choas11111
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    Sticky Races!!!XD

    Post by Choas11111 May 11th 2009, 10:46 pm

    i think what hunny said was sweet!!!!all those races!!!! XD but mybe we should have the serpernoid/aqua race bom or mybe beastfolk people XD it would be kinda sweet!!!! OH MY GOD!!!!!!!!I HAVE AN IDEA!!!!!!!!!!!!!! ok ok...we could have vampires as a race along with werewolves!!!!!!!kinda neat if we think about it hua??? cheers lol!
    Choas11111
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    Sticky alittle brain storming

    Post by Choas11111 May 11th 2009, 11:14 pm

    i was thinking mybe witches??i dont know scratch i just thought ill introduce it to ya...cook up some ideas lol!
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    Dustin Teh Ubermister
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    Sticky Re: Playable races

    Post by Dustin Teh Ubermister May 12th 2009, 9:47 am

    No... No Vampire Race.... I enjoy my sanity, and the fact that the Twilight fad hasnt taken said sanity away yet. Werewolves would create the same annoyence.
    Chisami
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    Sticky Re: Playable races

    Post by Chisami May 13th 2009, 2:45 pm

    Dustin Teh Ubermister wrote:No... No Vampire Race.... I enjoy my sanity, and the fact that the Twilight fad hasnt taken said sanity away yet. Werewolves would create the same annoyence.

    Vampire and werewolf are fodder for a class not a race ~ which we are working on these things take time cat
    Kejin
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    Sticky Re: Playable races

    Post by Kejin May 13th 2009, 6:26 pm

    Choas11111 wrote:m[a]ybe we should have the serpernoid/aqua race bom or m[a]ybe beastfolk people ...

    Some kind of aquatic race that excels in water combat sounds like a good idea, beastfolk is tricky because ... what kind of beast would we use? You cannot stereotype all beasts, beasts range from giant spiders to bears to raptors.


    So aquatic races...

    Serpent-like = Naga

    Other Aquatics... = mermaids w/o a giant fin for half their body... blue skin and little fins and scales on their bodies.
    Chisami
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    Sticky Re: Playable races

    Post by Chisami June 3rd 2009, 4:07 pm

    hello folks if you havn't noticed by now i'm rolling All Animal based races into one Beastfolk hope thats ok if not uhh voice your opinion
    Kejin
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    Sticky Re: Playable races

    Post by Kejin June 3rd 2009, 5:40 pm

    I think they should be separate; diversity makes games more interesting. Also, people like individuality.

    We CAN have different racials for bird/people, cat/people, penguin/people, cow/people, wolf/people, owlkin/people.

    Makes the game more unique.
    Chisami
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    Sticky Re: Playable races

    Post by Chisami June 3rd 2009, 9:44 pm

    Rolling Eyes Yay More Work for me Rolling Eyes
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    Dustin Teh Ubermister
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    Sticky Re: Playable races

    Post by Dustin Teh Ubermister June 10th 2009, 9:26 am

    Small note: Shouldn't birdfolk recommended classes be, Theif + Archer? Last time I checked birds had minimal intelligence (actually it depends on the type of bird, and birds are actually very intellectual. Small brians does not always equal large intelligence), and have keen eyesight as well as swiftness and grace. I wouldn't recommend them for a stealthy theif class , I would recommend them for whichever offbranch of the thief class is more of a attacker rather then a hider, (IE: Bandits (= a better name for Jesse's pirate class)).
    Kejin
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    Sticky Re: Playable races

    Post by Kejin June 10th 2009, 12:59 pm

    The way to encourage that would be to give them racials that promote offensive combat.

    Example: 2% more attack speed

    I think they would make good fallen monks, give them +stats to claw weapons. =P

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