Wind Drifting is running at higher speeds at the cost of mana. I've seen it on hero online and it would be a good element in this game. Assuming all the classes have mana, this is a good way to make escape tactics and catch up games.
Classes with low mana (like warriors/thiefs/berserkers) would sacrifice a lot of their power on this, classes which get hit harder by physical attacks and have higher mana pools would be able to flee.
Classes spec'd to pvp heal would have mana efficient wind drifting to allow quick escapes without sacrificing too much mana.
Lvl 30+ Ability (at least, might raise the lvl requirements)
Classes with low mana (like warriors/thiefs/berserkers) would sacrifice a lot of their power on this, classes which get hit harder by physical attacks and have higher mana pools would be able to flee.
Classes spec'd to pvp heal would have mana efficient wind drifting to allow quick escapes without sacrificing too much mana.
Lvl 30+ Ability (at least, might raise the lvl requirements)