Honor: Here's a relatively simple formula for how honor points are gained after killing a player. Setting the points you gain when the player is equal in level to 5, allows for honor gained when the target is lower level than you (up to 5 levels lower).
points_gained
{
(If:) Enemy_Player_Lvl = Player
(Then:) points_gained = 5
(If:) Enemy_Player_Lvl >|or|< Player_Lvl
(Then:) points_gained = 5 + (Enemy_Player_Lvl - Player_Lvl)
(If:) points_gained < 0
(Then:) set: points_gained = 0
}
Ranks: Want at least 10 ranks, maybe more for extremists.
Rank 1: 250 Kills
Rank 2: 500 Kills
Rank 3: 1,000 Kills
Rank 4: 2,000 Kills
Rank 5: 4,000 Kills
Rank 6: 5,000 Kills
Rank 7: 10,000 Kills
Rank 8: 20,000 Kills
Rank 9: 40,000 Kills
Rank 10: 80,000 Kills
Rank 11: 160,000 Kills
Rank 12: 320,000 Kills
Rank 13: 640,000 Kills
Rank 14: 1,280,000 Kills
Rank 15: 2,560,000 Kills
Rank 16: 5,120,000 Kills
Rank 17: 10,240,000 Kills
Rank 18: 20,480,000 Kills
Rank 19: 40,960,000 Kills
Rank 20: 81,920,000 Kills
Do I need to go further?!!
Now all we need to do is give these ranks names.
points_gained
{
(If:) Enemy_Player_Lvl = Player
(Then:) points_gained = 5
(If:) Enemy_Player_Lvl >|or|< Player_Lvl
(Then:) points_gained = 5 + (Enemy_Player_Lvl - Player_Lvl)
(If:) points_gained < 0
(Then:) set: points_gained = 0
}
Ranks: Want at least 10 ranks, maybe more for extremists.
Rank 1: 250 Kills
Rank 2: 500 Kills
Rank 3: 1,000 Kills
Rank 4: 2,000 Kills
Rank 5: 4,000 Kills
Rank 6: 5,000 Kills
Rank 7: 10,000 Kills
Rank 8: 20,000 Kills
Rank 9: 40,000 Kills
Rank 10: 80,000 Kills
Rank 11: 160,000 Kills
Rank 12: 320,000 Kills
Rank 13: 640,000 Kills
Rank 14: 1,280,000 Kills
Rank 15: 2,560,000 Kills
Rank 16: 5,120,000 Kills
Rank 17: 10,240,000 Kills
Rank 18: 20,480,000 Kills
Rank 19: 40,960,000 Kills
Rank 20: 81,920,000 Kills
Do I need to go further?!!
Now all we need to do is give these ranks names.