Holy Knight: are virtuous knights devoted to the good of the people; these "knights in shining armor" wield low-level white magic to aid the people. The Paladin can use Cover to temporarily redirect damage from an ally to itself. They rely on curative magic and high defense bonuses to aid their parties in battle.
Burst Moves: Holy Strike(Upgrades Strike to Holy Strike, Increasing the damage done by 10% and converts the damage to holy damage), Holy Shock (Heal or Damage)
Buffs: Damage Reducers
Healing: Heal (1.5 Sec Cast) Shock (Instant), Buff on Crit Heal: Radiating Light (HoT)
Surviving Buffs: Magic Shield (Absorbs small amounts of damages per move, example, take 100 damage, removes 10) no bubble of immunity... Blessing of Sacrifice: Transfers 50% of the damage done to the targeted ally to the paladin. Lasts only so long and has a cooldown.
Burst Moves: Holy Strike(Upgrades Strike to Holy Strike, Increasing the damage done by 10% and converts the damage to holy damage), Holy Shock (Heal or Damage)
Buffs: Damage Reducers
Healing: Heal (1.5 Sec Cast) Shock (Instant), Buff on Crit Heal: Radiating Light (HoT)
Surviving Buffs: Magic Shield (Absorbs small amounts of damages per move, example, take 100 damage, removes 10) no bubble of immunity... Blessing of Sacrifice: Transfers 50% of the damage done to the targeted ally to the paladin. Lasts only so long and has a cooldown.
Last edited by Kejin on June 2nd 2009, 4:12 pm; edited 1 time in total