Elemental Druids: (Geomancers)
Elemental Druids channel the powers of the surrounding environment; therefore, their abilities differ depending on their location. If in a forest, they will attack with vines and forest animals, if in a cave with rockslides, if in a desert with quicksand, and so on. Elemental Druids are depicted wearing green or blue fur-lined clothes and a fur-lined cap. The signature attack for a Geomancer has been called "Terrain," "Gaia," or "Earth," and "Elemental."
Burst Moves: Terrain Special
Forms of Steady Damage: Duel Wielding, On hit: Searing/Burning (From fire imbuded weapon/moves)
Utility Moves: Earthbind or frost blast(Slow), heal?
Buffs: Earth Pack (Decreased Damage, "packs earth onto someone"), Water Lube (decreases duration of snares on someone, "makes em slippery!"), Lightning Shield ("static shock" when target with this buff is hit), wind shield (decreases chance to be hit and crit, "the wind blew my hand away... i miss'd/didn't get that crit"), & more
Debuffs: indirectly debuffs by buffing allies
Trees: Melee/hybrid, Spells
Elemental Druids channel the powers of the surrounding environment; therefore, their abilities differ depending on their location. If in a forest, they will attack with vines and forest animals, if in a cave with rockslides, if in a desert with quicksand, and so on. Elemental Druids are depicted wearing green or blue fur-lined clothes and a fur-lined cap. The signature attack for a Geomancer has been called "Terrain," "Gaia," or "Earth," and "Elemental."
Burst Moves: Terrain Special
Forms of Steady Damage: Duel Wielding, On hit: Searing/Burning (From fire imbuded weapon/moves)
Utility Moves: Earthbind or frost blast(Slow), heal?
Buffs: Earth Pack (Decreased Damage, "packs earth onto someone"), Water Lube (decreases duration of snares on someone, "makes em slippery!"), Lightning Shield ("static shock" when target with this buff is hit), wind shield (decreases chance to be hit and crit, "the wind blew my hand away... i miss'd/didn't get that crit"), & more
Debuffs: indirectly debuffs by buffing allies
Trees: Melee/hybrid, Spells
Last edited by Kejin on May 9th 2009, 8:48 pm; edited 1 time in total